How Digital Fabrication Changed Sculpture
Glenn Adamson | Art in America | 16th December 2024
An interesting discussion that, in some ways, gets its key points backwards. Computer-based design (notably AI) and production techniques are expanding sculpture’s possibilities for artists both rich and poor. In some cases, the creative contribution of the sculptor versus computer software is tangled, putting “artist and the machine … together in the black box”. At the start of the article, however, the shoe drops. “Impossible objects” are great but if they are not obviously human, they are not so interesting.